Showing posts with label Post-Cyberpunk. Show all posts
Showing posts with label Post-Cyberpunk. Show all posts

Sunday, June 7, 2015

The Quantum Thief

   

       I have not been able to stop talking about this book for months (yep, two of them now) and I want to discuss it. I first came upon Hannu Rajaniemi when I reviewed his short story collection for one of my compensated gigs. While I didn't think much of The Quantum Thief before then and had written it off as a cyberpunk crime novel (as well as confusing it with M.M. Buckner's War Surf for some reason), I was impressed enough by his short stories to read an excerpt of Quantum Thief, and from there instantly fell in love with it. 

           It's kind of an interesting balancing act to juggle techno-utopianism with fin-de-siecle French pulp novels (the gentleman thief and the master detective archetypes kind of originated with the Arsene Lupin novels quoted as the epigraph to this novel) with a kind of wild high fantasy and some odd quantum entanglement-influenced technological twists. And Rajaniemi nails it one hundred percent. He juggles things with an incredible sense of play that, while the story may not exactly be new to me (I'm wary of any plot that involves someone reclaiming their memory) is exciting in the way it's told. 

And it is brilliant.

More, as always, below.


Monday, September 15, 2014

Pollen



John Barleycorn must die...
                         

                           Allow me to discuss the nature of a series of books. A series is a very careful thing. Especially when escalation is involved. It's fine to do sequels for the books, or even have to break up one book into a trilogy. But when writing a volume that is something of the conclusion to the whole mess, there are two very specific guidelines: First, that the book actually make some kind of sense, and second, that it actually concludes things in proper order, not some incredibly hallucinatory sequences that make the whole thing feel like some kind of horrid sideshow where the main plot isn't ever involved. 

                             Now, as Pollen stands alone, it doesn't necessarily have to follow these two guidelines. In fact, it's entirely free from these two guidelines, because it takes an entirely new story in the same universe, with entirely new characters. But in following the escalation patterns on from Vurt and presenting a world where the bleed-through between reality and Vurtuality has reached critical mass, Pollen's job would be to explore the bleed-through and conclude with some kind of cohesion. Instead, in telling its story, it gets too into the hallucinatory nature of the events, completely ignoring a cohesive story at certain points for an abstract and kind of aggressive surreality, culminating in a game of hot-potato with a black beetle representing groundedness in reality, and something of an anticlimax. 

But there's more than enough rope Pollen is giving me. Why am I having trouble? 

More, as always, below.

Sunday, September 7, 2014

Vurt

                 
"A young boy puts a feather in his mouth..."

                      I found this book at random, which, for some reason, makes sense. It just feels right that my first introduction to Jeff Noon would be at completely random, a completely accidental collision with the insane genius behind...well, Jeff Noon books, as Noon lacks a genre he can be pigeonholed into other than maybe, say, science fiction. And since at its core Vurt is about a bizarre, sometimes macabre, often tragic series of accidents, it makes sense that while looking for another book whose name was lost to me I somehow stumbled upon a brightly colored book. The book's spine read, in descending order, "JEFF NOON - VURT - Crown", and at first I thought it had to be a pen name. I also hadn't seen a book this brightly colored before. Intrigued, I took it to the desk, figuring if I was about to read something tawdry or mundane, at least it was tawdry, mundane, and trying to be interesting in some respect. 

                          By the time I was walking home, I'd opened the book and found...well, a bizarre mix of abstract visuals, Irvine Welsh-style grit, well-disguised gnosticism, slang, and the feeling that one has left an electronic dub soundtrack on and one does not know where. The first chapter alone whiplashed between mood, tone, and sometimes even genre at dizzying speeds. After that, the book swirled into a rabbit hole of horror, black comedy, and what's best described as "post-cyberpunk" if it could be pigeonholed into a genre at all. By a third of the way through the book, I found it weird but engaging. By two-thirds, bizarre and a little uncomfortable. And by the end? Well, I'll leave that up to you. Suffice it to say, the book may be ten shades of cracked-out-- and it is-- but it's well worth a read, and one of those books that I've wanted to own for years but simply haven't gotten the chance. I heartily recommend you own this book. In fact, if you don't have another tab open to Amazon looking for a good edition of this right now, I strongly suggest you do.

Why? Well, read on...


Monday, September 1, 2014

Nymphomation


                        It astonishes me that Jeff Noon has flown under the radar in this country for this long. His bizarre mix of post-cyberpunk, bio-punk, and hallucinatory fantasy is certainly unconventional in places, but in a genre fiction market where we've obsessed over victorian fantasy, zombies, vampires, and gritty medieval political fantasy for far too long, a voice like Noon's could be a breath of fresh air. If, that was, it wasn't drowned out by louder, more well-known voices. With his work, Jeff Noon creates brightly-colored and unsettlingly dark worlds that just border on assaulting the senses with colors, smells, sounds, and tastes. He layers these on top of bizarre crime stories about things that don't exist yet, like an illegal trade in hallucinogenic dimension-bending feathers or trying to hack a national lottery using black magic and unorthodox math. The result is a disorienting mix of weird visuals, strange plotlines, and despicable characters that comes together in something incredibly readable. 

                      And Nymphomation is easily the most accessible of his books, barring his tripped-out short story collection Pixel Juice, a strange mix of experimental stories. Its lack of jargon, more sympathetic cast, focused plot, and a more conventional, grounded approach to plotting than his free-associative works like Vurt and Pollen. But more than being just "most accessible", it's a well-written introduction to one of genre fiction's most criminally underrated authors. It's an odd look at cyber-culture that barely sets foot online. And, above all else, it is brilliant. It's twisted, unsettling in places, and flat-out wrong at times, but I've never read nothing else like it. 

More, as always, below.

Sunday, May 25, 2014

Ready Player One


 "I'm seeing flying ostriches now in my sleep!"
-Art3mis             

     The most important film critic of our generation, a Mr. Roger Ebert, once said that when he reviewed movies, he tried to look at each film from a specific viewpoint. He said the first thing he would always do is ask "Who is this movie for?" That he couldn't review a movie until he knew who the filmmaker was trying to reach, and that he would then work forward from there and review the movie on the merits it had from that perspective.

                  I have had my mild disagreements with Mr. Ebert in the past, but I'm reminded of Lewis Carroll's maxim about the broken clock being right at least twice a day. And in this statement, he outlines something kind of important to remember about criticism. Especially with Ready Player One. You see, Ernest Cline is pretty clearly writing for a specific audience with this book. And if you're not in the specific audience, well, it can kind of get annoying when the unending spiel of anime, TV, movie, and music references fills up the page like brand names in American Psycho...though perhaps that might be the point, a self-reflective look at "geek culture" and internet culture and all of the numerous things that go along with that. It's hard to exactly say whether it's a culture-geek power fantasy, or making fun of it, but if it's as earnest as it seems in the book, I hope Mr. Cline got all the pop-culture references out of his bloodstream before he decides to write another one. 

              That isn't to say it's a bad book. Cline knows his way around a sentence, clearly, and he has some sequences that definitely work. While it's a deeply flawed book, it's an amazing first novel and when Cline works all the kinks out of his writing, I'd definitely like to read more of what he wrote. And I admit that there were some moments that definitely surprised me. And, at its core, it's got a really human message about growing up and learning to live in the world, or at least to make a place somewhere for yourself and your friends and your loved ones. But in the end, the sheer crushing weight of pop-culture eventually drowns out any message or heart or humanity the book has in its noise which, satirical or not, is still noise. And while at times it's worth the slog, most of the time it isn't really.

But how can it be all those things? Well, read on...